directxtk_desktop_2013 by Microsoft Corporation

<PackageReference Include="directxtk_desktop_2013" Version="2014.11.24.2" />

 directxtk_desktop_2013 2014.11.24.2

This version is for Win32 desktop applications using Visual Studio 2013. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres Model - draws meshes loaded from .CMO or .SDKMESH files PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader

<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
  <metadata>
    <id>directxtk_desktop_2013</id>
    <version>2014.11.24.2</version>
    <title>DirectX Tool Kit</title>
    <authors>Microsoft Corporation</authors>
    <owners>Chuck Walbourn, Shawn Hargreaves</owners>
    <licenseUrl>http://www.microsoft.com/en-us/openness/licenses.aspx#MPL</licenseUrl>
    <projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
    <iconUrl>https://download-codeplex.sec.s-msft.com/Download?ProjectName=directxtk&amp;DownloadId=704861&amp;Build=20919</iconUrl>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <description>This version is for Win32 desktop applications using Visual Studio 2013.

Features:
Audio - low-level audio API using XAudio2
CommonStates - factory providing commonly used D3D state objects
DirectXHelpers - misc C++ helpers for D3D programming
DDSTextureLoader - light-weight DDS file texture loader
Effects - set of built-in shaders for common rendering tasks
GamePad - gamepad controller helper using XInput 
GeometricPrimitive - draws basic shapes such as cubes and spheres
Model - draws meshes loaded from .CMO or .SDKMESH files
PrimitiveBatch - simple and efficient way to draw user primitives
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
    <summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11.x code in C++.</summary>
    <releaseNotes>Matches the November 24, 2014 release on CodePlex. This *.*.*.2 release Fixes problem with PDBs with NuGet.

Note that when building for Windows 7 or Windows Vista and using the Audio features of the DirectX Tool Kit, you must have the legacy DirectX SDK (June 2010) installed on your system. Your target system must also have XAudio 2.7 installed via DXSETUP.</releaseNotes>
    <copyright>Copyright (c) Microsoft Corporation. All rights reserved.</copyright>
    <tags>DirectX native nativepackage</tags>
  </metadata>
</package>