Veldrid.ImageSharp by Eric Mellino

<PackageReference Include="Veldrid.ImageSharp" Version="4.3.1" />

 Veldrid.ImageSharp 4.3.1

ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp.

<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
  <metadata>
    <id>Veldrid.ImageSharp</id>
    <version>4.3.1</version>
    <authors>Eric Mellino</authors>
    <owners>Eric Mellino</owners>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <licenseUrl>https://raw.githubusercontent.com/mellinoe/veldrid/master/LICENSE</licenseUrl>
    <description>ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp.</description>
    <copyright>Copyright 2018 (c) Eric Mellino. All rights reserved.</copyright>
    <tags>3D Graphics Direct3D DirectX Vulkan OpenGL Metal Core Standard Game ImageSharp</tags>
    <repository url="https://github.com/mellinoe/veldrid" />
    <dependencies>
      <group targetFramework=".NETStandard2.0">
        <dependency id="Veldrid" version="4.3.1" exclude="Build,Analyzers" />
        <dependency id="SixLabors.ImageSharp" version="1.0.0-beta0003" exclude="Build,Analyzers" />
      </group>
    </dependencies>
  </metadata>
</package>