ReactiveSockets by Daniel Cazzulino, kzu, Clarius

<PackageReference Include="ReactiveSockets" Version="0.2.0" />

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 ReactiveSockets 0.2.0

Implementing socket-based prototols in .NET has never been easier. Example: from header in socket.Receiver.Buffer(4) let length = BitConverter.ToInt32(header.ToArray(), 0) let body = socket.Receiver.Take(length) select Encoding.UTF8.GetString(body.ToEnumerable().ToArray())

<package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
  <metadata>
    <id>ReactiveSockets</id>
    <version>0.2.0</version>
    <title>Reactive Sockets</title>
    <authors>Daniel Cazzulino, kzu, Clarius</authors>
    <owners>Daniel Cazzulino, kzu, Clarius</owners>
    <licenseUrl>http://opensource.org/licenses/BSD-2-Clause</licenseUrl>
    <projectUrl>https://github.com/clariuslabs/reactivesockets</projectUrl>
    <iconUrl>https://github.com/clariuslabs/adapter/raw/master/Common/ClariusLabsIcon.png</iconUrl>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <description>Implementing socket-based prototols in .NET has never been easier. Example:
            from header in socket.Receiver.Buffer(4)
            let length = BitConverter.ToInt32(header.ToArray(), 0)
            let body = socket.Receiver.Take(length)
            select Encoding.UTF8.GetString(body.ToEnumerable().ToArray())</description>
    <summary>The easiest way to do socket programming in .NET, leveraging simple Rx queries to implement your protocols.</summary>
    <language>en-US</language>
    <tags>reactive socket</tags>
    <dependencies>
      <group targetFramework=".NETFramework4.0">
        <dependency id="Rx-Main" version="2.1.30214.0" />
      </group>
    </dependencies>
    <frameworkAssemblies>
      <frameworkAssembly assemblyName="System.Net" targetFramework=".NETFramework4.0" />
    </frameworkAssemblies>
  </metadata>
</package>