PS4RemotePlayInterceptor by Komefai

<PackageReference Include="PS4RemotePlayInterceptor" Version="0.5.2" />

 PS4RemotePlayInterceptor 0.5.2

A small .NET library to intercept controls on PS4 Remote Play for Windows

<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
  <metadata>
    <id>PS4RemotePlayInterceptor</id>
    <version>0.5.2</version>
    <title>PS4RemotePlayInterceptor</title>
    <authors>Komefai</authors>
    <owners>Komefai</owners>
    <requireLicenseAcceptance>true</requireLicenseAcceptance>
    <licenseUrl>https://github.com/komefai/PS4RemotePlayInterceptor#license</licenseUrl>
    <projectUrl>https://github.com/komefai/PS4RemotePlayInterceptor</projectUrl>
    <description>A small .NET library to intercept controls on PS4 Remote Play for Windows</description>
    <summary>Intercepting PS4 Remote Play</summary>
    <releaseNotes>PS4 Remote Play Interceptor
        - 0.1.0: First version
        - 0.2.0: Serialization support
        - 0.2.1: Fix missing Options button during conversion
        - 0.3.0: Add watchdog to automatically inject when possible
        - 0.4.0: Add support for touchpad, accelerometer, and gyro
        - 0.4.1: Fix object cloning on DualShockState and add support for original injection method
        - 0.5.0: Add emulator for DualShock 4 controllers and add delegates for watchdog
        - 0.5.1: Fix crashes when closing host before RemotePlay
        - 0.5.2: Add compressed serialization and allow null values when cloning DualShockState</releaseNotes>
    <copyright>Copyright © 2018 Komefai</copyright>
    <tags>ps4 bot remoteplay api hooking easyhook dualshock emulator</tags>
    <dependencies>
      <dependency id="EasyHook" version="2.7.6270" />
    </dependencies>
  </metadata>
</package>