NReplayGain by David Robinson, Glen Sawyer, Frank Klemm, Marcel Müller, Ivailo Karamanolev, Kyle McClellan

<PackageReference Include="NReplayGain" Version="1.0.2" />

 NReplayGain 1.0.2

A ReplayGain implementation in C# .NET

<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
  <metadata>
    <id>NReplayGain</id>
    <version>1.0.2</version>
    <title>NReplayGain</title>
    <authors>David Robinson, Glen Sawyer, Frank Klemm, Marcel Müller, Ivailo Karamanolev, Kyle McClellan</authors>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <license type="expression">LGPL-2.1-only</license>
    <licenseUrl>https://licenses.nuget.org/LGPL-2.1-only</licenseUrl>
    <projectUrl>https://github.com/karamanolev/NReplayGain</projectUrl>
    <description>A ReplayGain implementation in C# .NET</description>
    <tags>audio loudness normalization replaygain</tags>
    <repository type="git" url="https://github.com/karamanolev/NReplayGain.git" />
    <dependencies>
      <group targetFramework=".NETStandard1.0">
        <dependency id="NETStandard.Library" version="1.6.1" exclude="Build,Analyzers" />
      </group>
      <group targetFramework=".NETStandard2.0" />
    </dependencies>
  </metadata>
</package>