InputStateManager by Unterrainer Informatik OG Team

<PackageReference Include="InputStateManager" Version="1.2.1.4" />

 InputStateManager 1.2.1.4

A helper PCL (InputStateManager) for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs. Currently it provides convenience-methods in a fluent manner for: - Keyboard (Key) Sub-context for 'Is' and 'Was', helper functions for 'Any-ALT (...SHIFT, CTRL)' and NumLock and CapsLock. - Mouse (Mouse) Sub-context for 'Is' and 'Was' and delta-functions for mouse-wheel, position, etc... - GamePad (Pad) Sub-context for 'Is' and 'Was' and for 'DPad', 'Triggers' and 'ThumbSticks'. - TouchPanel (Touch) Sub-context for 'Is' and 'Was'. Currently only exposes TouchCollections. It is a PCL so you should be able to use it in any MG project.

<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
  <metadata>
    <id>InputStateManager</id>
    <version>1.2.1.4</version>
    <title>InputStateManager</title>
    <authors>Unterrainer Informatik OG Team</authors>
    <owners>Public Domain</owners>
    <requireLicenseAcceptance>false</requireLicenseAcceptance>
    <licenseUrl>http://unlicense.org/</licenseUrl>
    <projectUrl>https://github.com/UnterrainerInformatik/InputStateManager</projectUrl>
    <iconUrl>https://github.com/UnterrainerInformatik/InputStateManager/raw/master/icon.png</iconUrl>
    <description>A helper PCL (InputStateManager) for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
		Currently it provides convenience-methods in a fluent manner for:
		- Keyboard (Key) Sub-context for 'Is' and 'Was', helper functions for 'Any-ALT (...SHIFT, CTRL)' and NumLock and CapsLock.
		- Mouse (Mouse) Sub-context for 'Is' and 'Was' and delta-functions for mouse-wheel, position, etc...
		- GamePad (Pad) Sub-context for 'Is' and 'Was' and for 'DPad', 'Triggers' and 'ThumbSticks'.
		- TouchPanel (Touch) Sub-context for 'Is' and 'Was'. Currently only exposes TouchCollections.
		It is a PCL so you should be able to use it in any MG project.</description>
    <summary>A helper PCL (InputStateManager) for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.</summary>
    <releaseNotes>Changes API slightly because it feels more natural and you may pass several buttons/buttonstates/etc at once (AND). Also adds OneXXX methods (OR).</releaseNotes>
    <copyright>Copyright 2017</copyright>
    <language>en-US</language>
    <tags>monogame inputmanager inputstatemanager input inputstate keyboard mouse touchpanel gamepad pressed released</tags>
    <dependencies>
      <dependency id="MonoGame.Framework.Portable" version="3.6.0.1625" />
    </dependencies>
  </metadata>
</package>