This is used to make creating true random number sets such as cards or dice. The results will eventually deal all choices if the MinReshuffleLevel is low enough.
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> <metadata> <id>DataJuggler.Core.RandomShuffler</id> <version>1.2.6</version> <title>DataJuggler.Core.RandomShuffler</title> <authors>Shared open source as part of the Data Juggler Shared Repo https://github.com/DataJuggler/SharedRepo</authors> <owners>Shared open source as part of the Data Juggler Shared Repo https://github.com/DataJuggler/SharedRepo</owners> <requireLicenseAcceptance>false</requireLicenseAcceptance> <licenseUrl>https://github.com/DataJuggler/RandomDataGenerator/blob/master/LICENSE</licenseUrl> <projectUrl>https://github.com/DataJuggler/RandomDataGenerator</projectUrl> <iconUrl>https://github.com/DataJuggler/SharedRepo/blob/master/Shared/Images/DataJuggler.png</iconUrl> <description>This is used to make creating true random number sets such as cards or dice. The results will eventually deal all choices if the MinReshuffleLevel is low enough.</description> <releaseNotes>Version 1.2.6: I implemented IDisposable. Version 1.2.4 and Version 1.2.5: These changes were applicable only to the .Net Core version, but I am trying to keep the versions in sync. Verion 1.2.3: I made some changes for handling numbers over 256 with the default Shuffler. It has been so long since I worked on this project, I forgot there is also a LargeNumberShuffler.</releaseNotes> <copyright>Copyright 2019</copyright> <tags>Random Number Generation Generatiors Seed True Distribution Card Game Dice</tags> <dependencies> <group> <dependency id="DataJuggler.Core.UltimateHelper" version="1.3.4" include="contentFiles,build" /> </group> </dependencies> </metadata> </package>