Antlr3.Runtime.PCL 3.5.0.3
A version of the Antlr3 library that can built as a Portable Class Library. This makes Antlr available on various platforms. Used in OsmSharp (http://www.osmsharp.com) to parse MapCSS. Based on a quick and dirty port of Jint (http://jint.codeplex.com/) to the Windows Phone environment. More info here: http://codecube.net/2011/10/javascript-engine-for-windows-phone/
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Antlr3.Runtime.PCL</id>
<version>3.5.0.3</version>
<title>Antlr3 Portable</title>
<authors>Ben Abelshausen</authors>
<owners>Ben Abelshausen</owners>
<licenseUrl>https://github.com/xivk/antlr3.pcl/blob/master/LICENSE.txt</licenseUrl>
<projectUrl>http://github.com/xivk/antlr3.pcl</projectUrl>
<iconUrl>http://raw.github.com/xivk/antlr3.pcl/master/antlr64.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>A version of the Antlr3 library that can built as a Portable Class Library. This makes Antlr available on various platforms.
Used in OsmSharp (http://www.osmsharp.com) to parse MapCSS.
Based on a quick and dirty port of Jint (http://jint.codeplex.com/) to the Windows Phone environment. More info here: http://codecube.net/2011/10/javascript-engine-for-windows-phone/</description>
<summary>A version of the Antlr3 library that can built as a Portable Class Library. This makes Antlr available on various platforms.</summary>
<tags>antlr</tags>
</metadata>
</package>